What qualifies Me to speak on this topic?

Expertise

Trustworthiness

Who Am I (professionally)

I have been in the entertainment industry for ten-plus years now. During this time, I have been lucky enough to experience a lot this fun and ever-changing field has had to offer. My interest in entertainment started in high school and continued through college, where I achieved three associate degrees in directing, editing, and producing films. I liked it so much that I decided to continue my education and complete a bachelor’s. Not knowing when enough is enough, I am now pursuing my Master’s Degree. 

     My work in the film industry started as a production assistant and grip. I grew into producing podcasts and live web shows and helming the camera department on various projects, from industrials to feature narratives. I have learned many things on set that are hard to replicate in a classroom. This has given me valuable knowledge for new and upcoming filmmakers.

     My experiences throughout the entertainment industry have given me a unique and expansive understanding of the challenges that people entering might be facing. I have taken this and started teaching and guest speaking. My educational philosophy is built on understanding failure and learning from it. Some people have incredible natural talent, and some need to go through trial and error for the latter. Having an open and stress-free learning environment can build solid and long-lasting skills.

All of this, plus where I was born, how I was raised, and the people around me for most of my life, has given me exposure to different cultures and ways of life. I have also had the opportunity to take Equity, diversity, and inclusion training. 
​EDUCATION

Los Angeles Valley College – Associates in Directing, Producing, and Editing.
National University – Bachelor of Arts in Digital Media Design. 
Full Sail University – Masters of Fine Arts in New Media Journalism.
EXPERIENCE / SKILLS

Cinematography + Producing + Editing + Technical Director + DIT + DMT

Web Design + Web Development + Applied Web Design + Product Design + Game Design +  Game Scripting + 3-D Modeling for Game Art + Digital Interactivity 

Proficient in Adobe, Premiere Pro, Premiere Rush Lightroom, After Effect, Audition, Dreamweaver, Illustrator, and InDesign

Camera knowledge – All RED and Blackmagic cameras, Canon EOS and C lines, Sony Alpha, and F lines, and Arri Alexa Lines

Who Am I (personally)

In my teen years, I never got to experience the Convention space. When I was in my late 20s, I went to my first convention, Wonder Con. I was shocked to see how many people showed up in Cosplay. (an activity and performance art in which participants called cosplayers wear costumes and fashion accessories to represent a specific character) They had theme meet-ups to take pictures with each other, sometimes total strangers getting together to take a group picture. Then, I got to experience the Los Angeles Comicon, where I saw Artist Alley. So many different people make things as small as jewelry or as big as statues. Using characters, they did not own in their art or own intellectual property. It wasn’t till Designer Con in 2019 that the thought had crossed my mind. How do people connect with Fandom? What did fandom mean to me? How did I treat fandom? Asking these questions to friends and strangers alike, I have gotten so many different answers. This is why I wanted to start off on this journey to explore not just a single fandom but fandom in general and how people use fandom for various forms of expression.